Scintilla

Population: 23 billion
Tithe Grade: Exactus Extremis
Geography: Climate temperate with extensive equatorial deserts. Three main continents - mountainous/volcanic southern polar cap; equatorial crescent deserts/jungle [Hive Tarsus, Hive Tenebra (extinct)]; northern temperate landmass [Hive Sibellus, Ambulon, Gunmetal City]. Remainder of the planet's surface covered with ocean [heavily polluted, severely depleted fish stocks]. Two moons (Sothus and Lachesis). Orbital docks in geostationary orbit above Hive Tarsus.
Government Type: Adeptus Terra
Planetary Governor: Sector Governor Marius Hax.
Adept Presence: Adeptus Terra, Administratum (Goldenhand Consular Taskforce), Adeptus Ministorum, Adeptus Astra Telepathica (Astropathic Choir at Hive Sibellus), Adeptus Arbites, Ordos of the Calixian Conclave High Council Officio
Military: Army of the Scintillian Protectorate (based in Hive Tarsus)
Inquisition: The Tricorn Palace
Stable Warp Routes: Baraspine, Tranch, Settlement 228, Malfi, Orbel Quill, Seedworld AfG:218, Sepheris Secundus, Lugnum, Iocanthos
Trade: major exporter of manufactured goods, including ship drive components and weaponry. It is an important source of manpower. It imports food.

Scintilla is the capital world of the Calixis sector, a thriving imperial hub that supports the largest planetary population in the territory. It is dominated by two vast hive cities - Hive Sibellus and Hive Tarsus - into which the vast majority of the planet's groaning population is crammed. Despite the dominance of the two great hive cities, the "offspring" communities of Ambulon and Gunmetal City contribute significantly to the planet's economic function. Scintilla is a world of splendors where the wealthy and powerful compete with ruthless appetite. Astonishing magnificence abounds, from the wondrous fashions of the nobility to the towering spectacle of the hives themselves. Landmarks such as the Lucid Palace and the Cathedral of Illumination are famous throughout the sector.

Scintilla is also a world of corruption. Moral decay eats away at the noble houses, whose members are often deluded by their own wealth and status. In the rarefied cultures of the high-born, the corruption of power and privilege runs deep. Noble Houses consider themselves (sometimes correctly) as above or outside Imperial law and can wield immense influence. Their attitude towards those who are lower born is callous; it is not unknown for thrill-seeking degenerates from noble houses to prey upon lesser humans as sport. At the other end of the social spectrum, the underhives are rife with mutants, outlaws, and ultra-violent gangs, as well as psychotic zealots of the Redemption. The middle hivers trapped in between the aristo spires and the rancid underhives live out their thankless lives of unending toil, where ignorance is a virtue and death a reward for a lifetime of loyal, drone servitude fulfilling the exorbitant tithes levied on Scintilla by the Administratum. It has been this way since the days of Angevine, and Scintilla's various corruptions are so deeply ingrained that they have become invisible even to those who perpetrate them.

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